UI / UX (Figma)

I use Figma as my main tool for designing and prototyping interactive experiences, allowing me to turn ideas into fully realized digital interfaces while keeping collaboration simple and efficient. I enjoy experimenting with layouts, creating responsive designs, and building prototypes that feel realistic and engaging. Through my coursework and projects, I’ve learned how to apply UX principles within Figma to create designs that are both visually appealing and intuitive for users. I also currently serve as a teaching assistant for a UI/UX course, where I support students in learning design principles and using Figma effectively. This experience has strengthened my understanding of design systems, usability, and best practices, while reinforcing my own ability to create clean, well-organized work using consistent color systems, typography, and component libraries.